

Removed active part of Empowering Haste, now stacks with all spells againĭouble Damage rune is no longer dispelled by any allied dispells Tier 1 towers are no longer invulnerable before creepspawn Secondary base buildings like Ziggurats and Moon Wells are no longer displayed on minimap (Dota2-like)įully reactivated Tinker’s March of the Machines and Enigma’s Midnight Pulse, they should work perfectly now The map is now completely explored, it is now possible to blink and teleport into the outer border-forest of the map (DotA2-like) Shadow Poison can now be dispelled (strong dispell), Reflection can now be purged

The Swarm units can no longer attack while in-flight without latching, and no longer have a HP bar, also no longer provide vision for 3sec after they die Primal Split Earth Storm and Fire units collision size 8ĭrunken Haze missile speed is now instant Greater Bash can now proc on Roshan but won’t push him (damage and bonus MS will apply) Global Silence only turns off sound for enemies
#DOTA LOD AI MAP FULL#
Neutrals now have full mana when they spawnĪmplify Damage duration on non-heroes from 120 to 25Ĭurse of the Silent no longer affects invulnerable units, CotS now affects illusions as well New command -fc which reduces the time kill-messages will stay on your screen from 10 to 3 seconds You may now press the ESC key to remove any unwanted system messages instead of having to write -clear Recipes can now be used in your inventory via doubleclick to buy the needed items (recipes which can be used to buy the needed items are purple, such as Sange recipe, Mask of Madness recipe, Medallion of Courage recipe, etc.) You may now buy items that do not require a recipe directly if you have enough gold by clicking on the recipe (for example clicking Phase Boots shop-icon buys 2 Blades of Attack and Boots, other examples: Perseverance, Sange & Yasha, Helm of the Dominator, etc.) SD and -MD now support AA/AS/AI (All Agility, All Strength, All Intelligence) modes (for example -sdaa only gives agility heroes into everyone’s tavern) Additionally, you may see which heroes your team drafted by simply clicking the taverns with the color of the player (cannot see enemy taverns) Example: If no -d# is used, and 11 heroes are drafted, only 1 tavern exists for each player. Now, each player has tavern(s) (1 or more depending on -d# mode) which are completely filled with their drafted heroes.

Implemented a new improved way to pick in -SD and -MD. This is official version of DotA v6.84a LoD.įixed -d2 / d3 / d4 / d5 not precisely giving 20/30/40/50 heroes to pick fromįixed Agha Supernova refreshing allied heroes spells even if the Sun diedįixed a few problems with custom night-timeįixed 10th player not being able to access some shops in the baseįixed Reactive Armor stacking incorrectlyįixed Demonic Purge damage on levels 2 and 3 being too lowįixed Moon Glaive bounce search radius being too highįixed very rarely disappearing hero when using Manta while transformingįixed a problem with -sp in s5/s6 that could cause picked passive spells to be replaced with other spellsįixed a rare bug with damage amplification spells that could render heroes invincibleįixed Animal Courier losing command order when upgrading it to a Flying Courierįixed a cliff-spot where Roshan could be attackedįixed Firelord being handled as a melee heroįixed Requiem of Souls not slowing and reducing damageįixed Tossing onto runes not working correctlyįixed some spells not correctly interacting with Linken’s Sphere: Fiend’s Grip, Culling Blade, Reality Rift, Mystic Snake, Phantom Strike, Charge of Darkness, Sunder, Soul Rip, Grave Chill, Chronosphereįixed Culling Blade not passing through Borrowed Time or Shallow Graveįixed spiders created via Spawn Spiderling not being able to create more spideritesįixed Ground courier being able to pickup Aegisįixed errors in Shadow Raze, Berserker’s Call and Ogre Lord tooltipsįixed Magnetic Field tooltip not being updated (CD from 50 to 32)įixed Marksmanship giving too much bonus on level 2įixed Poof not dealing damage in some cases, fixed Poof always teleporting to your illusions even if you clicked directly on front of yourselfįixed some problems related to Borrowed Time’s cooldownįixed Gust special effect not being updatedįixed BKB effect being lost when transformingįixed Flesh Heap not working correctly after switchingįixed Necronomicon-units summoned by Syllabear not stacking with Necronomicon-units summoned by your heroįixed getting stuck in the middle of structures with Trampleįixed neutral units not having different priority numbers, more powerful neutrals now have higher priority numbers than less powerful ones (only relevant for creep possession spells, this fixed that neutrals with spells were not selected first).
